Why Use Hard Science in Worldbuilding?

Welcome to the first installment in my blog series based on the presentation we didn’t quite get to finish at Flights of Foundry! Here I’ll be covering a blend of useful principles about storytelling, planetology, and biology, and how to combine them all seamlessly in your science fiction work. “Science fiction” has attracted people since … Continue reading Why Use Hard Science in Worldbuilding?

Review: “The Names and Motions,” by Sheldon J. Pacotti

My top pick of short stories from the Clarkesworld December Issue is “The Names and Motions,” by Sheldon J. Pacotti. It should be no surprise that Pacotti’s work is stunning – he previously won an award for advancing the art of storytelling with his work as the primary script writer for Deus Ex. Still, as soon … Continue reading Review: “The Names and Motions,” by Sheldon J. Pacotti